function onCreate() -- CHARACTER setPropertyFromClass('substates.GameOverSubstate', 'characterName', 'bf-dead'); -- SOUNDS/MUSICS setPropertyFromClass('substates.GameOverSubstate', 'deathSoundName', 'fnf_loss_sfx'); --file goes inside sounds/ folder setPropertyFromClass('substates.GameOverSubstate', 'loopSoundName', 'gameOver'); --file goes inside music/ folder setPropertyFromClass('substates.GameOverSubstate', 'endSoundName', 'gameOverEnd'); --file goes inside music/ folder end